Conference Papers Year : 2024

VideoClipper: Rapid Prototyping with the "Editing-in-the-Camera" Method

Wendy E Mackay
Alexandre Battut
Germàn Leiva

Abstract

Although video is extremely useful for expressing interaction, posthoc editing makes it impractical for rapid prototyping. We present an early-stage video-based design method – "editing-in-the-camera" – where title cards guide video capture and label video clips. This method lets designers easily create video prototypes that can be discussed within the same design session, without further editing. We present Video Clipper, a mobile app that incorporates this method by transforming sequences of title cards into an interactive storyboard that designers can shoot into directly. Video Clipper offers simple special effects to better illustrate user interaction with paper prototypes, including ghosting and stop-motion animation. We also present Collaborative Video Clipper, which was created during the COVID-19 pandemic to support multi-user, multi-device rapid prototyping with remote participants. We describe evaluation results of both applications and describe our experiences in diverse educational and professional settings, including brainstorming, interviewing, video prototyping, user studies and participatory design workshops.
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hal-04923092 , version 1 (31-01-2025)

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Wendy E Mackay, Alexandre Battut, Germàn Leiva, Michel Beaudouin-Lafon. VideoClipper: Rapid Prototyping with the "Editing-in-the-Camera" Method. CHI 2024 - CHI Conference on Human Factors in Computing Systems, May 2024, Honolulu, United States. pp.1-14, ⟨10.1145/3613904.3642458⟩. ⟨hal-04923092⟩
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